anatomist  5.1.2
3D neuroimaging data viewer
wRendering.h
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33 
34 
35 #ifndef ANA_COLOR_WRENDERING_H
36 #define ANA_COLOR_WRENDERING_H
37 
41 #include <anatomist/ui/ui_color_rendering.h>
42 #include <qslider.h>
43 #include <set>
44 
45 
46 namespace anatomist
47 {
48  class AObject;
49 }
50 
51 
54 class RenderingWindow : public QWidget, public Ui::RenderingWindow, public anatomist::Observer
55 {
56  Q_OBJECT
57 
58 public:
59  RenderingWindow( const std::set<anatomist::AObject *> &, QWidget* parent = 0,
60  const char *name = 0, Qt::WindowFlags f = Qt::WindowFlags() );
61  virtual ~RenderingWindow();
62 
63  const std::set<anatomist::AObject*>& objects() const { return _parents; }
64  const anatomist::Material& getMaterial() const { return _material; }
65  const anatomist::Shader& getShader() const { return _shader; }
66 
67  void update( const anatomist::Observable* observable, void* arg );
70  void runCommand();
71 
72 protected slots:
73  void chooseObject();
74  void objectsChosen( const std::set<anatomist::AObject *> & );
75 
76  void enableShadersClicked( int x );
77  void renderModeChanged( int x );
78  void renderPropertyChanged( int x );
79  void lightingModelChanged( int x );
81  void coloringModelChanged( int x );
82  void selectionModeChanged( int x );
85 
86  void reloadClicked(void);
87 
88 protected:
92 
93  std::set<anatomist::AObject *> _parents;
96 
97 private:
98  struct Private;
99  Private *_privdata;
100 };
101 
102 
103 #endif
#define slots
Rendering aspect (shading/lighting model, effects) tuning window.
Definition: wRendering.h:55
void interpolationModelChanged(int x)
virtual ~RenderingWindow()
const std::set< anatomist::AObject * > & objects() const
Definition: wRendering.h:63
void unlitColorClicked()
const anatomist::Material & getMaterial() const
Definition: wRendering.h:64
void objectsChosen(const std::set< anatomist::AObject * > &)
void updateObjectsShading()
anatomist::Material _material
Definition: wRendering.h:94
void lineWidthChanged()
void coloringModelChanged(int x)
virtual void unregisterObservable(anatomist::Observable *)
Called when an observable is destroyed, only called by Observable: don't use this function directly.
void updateInterface()
void enableShadersClicked(int x)
anatomist::Shader _shader
Definition: wRendering.h:95
void selectionModeChanged(int x)
void renderPropertyChanged(int x)
void update(const anatomist::Observable *observable, void *arg)
This method is called whenever the observed object is changed.
RenderingWindow(const std::set< anatomist::AObject * > &, QWidget *parent=0, const char *name=0, Qt::WindowFlags f=Qt::WindowFlags())
const anatomist::Shader & getShader() const
Definition: wRendering.h:65
std::set< anatomist::AObject * > _parents
Definition: wRendering.h:93
void renderModeChanged(int x)
void reloadClicked(void)
void lightingModelChanged(int x)
void removeObjectsShading()
void updateObjectsRendering()
This class has to be rewritten, it's really really a shame.......
Definition: Material.h:48
This class can be subclassed to represent an object that the programmer wants to have observed.
Definition: Observable.h:68
A class can implement the Observer interface when it wants to be informed of changes in observable ob...
Definition: Observer.h:55