cartobase 6.0.6
voxelrgb_decl.h
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33
34#ifndef CARTOBASE_TYPE_RGB_DECL_H
35#define CARTOBASE_TYPE_RGB_DECL_H
36//--- cartobase --------------------------------------------------------------
39//----------------------------------------------------------------------------
40
41/*****************************************************************************
42 * Even though declarations are here, this is NOT the file you want to
43 * include to use VoxelRGB.
44 * Since all methods are inline and for readability issues, declarations
45 * are contained in "_decl.h" file and definitions in "_def.h" file.
46 * You should include ".h" file which binds all necessary headers.
47 ****************************************************************************/
48
49namespace carto {
50
51 class VoxelRGBA;
52 class VoxelRGB;
53
54 template<> inline std::string DataTypeCode<VoxelRGB>::dataType()
55 {
56 return "RGB";
57 }
58
71 class VoxelRGB : public VoxelValue<uint8_t,3>
72 {
73 public:
74
75 //=== CONSTRUCTORS =====================================================
76 VoxelRGB( const VoxelRGB &other );
77 VoxelRGB( const VoxelRGBA &other );
78 VoxelRGB( const VoxelValue<uint8_t,3> &other );
79 VoxelRGB( const uint8_t &r = 0,
80 const uint8_t &g = 0,
81 const uint8_t &b = 0 );
82 ~VoxelRGB();
83
84 //=== AFFECTATION ======================================================
85 VoxelRGB & operator = ( const VoxelRGB & other );
86 VoxelRGB & operator = ( const VoxelRGBA & other );
87 VoxelRGB & operator = ( const uint8_t & value );
88
89 //=== OPERATORS ========================================================
90 VoxelRGB & operator += ( const VoxelRGB & other );
91 VoxelRGB & operator += ( const VoxelRGBA & other );
92 VoxelRGB & operator -= ( const VoxelRGB & other );
93 VoxelRGB & operator -= ( const VoxelRGBA & other );
94 VoxelRGB & operator += ( const uint8_t & value );
95 VoxelRGB & operator -= ( const uint8_t & value );
96 VoxelRGB & operator *= ( const uint8_t & value );
97 VoxelRGB & operator *= ( const uint16_t & value );
98 VoxelRGB & operator *= ( const uint32_t & value );
99 VoxelRGB & operator *= ( const uint64_t & value );
100 VoxelRGB & operator *= ( const float & value );
101 VoxelRGB & operator *= ( const double & value );
102 VoxelRGB & operator /= ( const uint8_t & value );
103 VoxelRGB & operator /= ( const uint16_t & value );
104 VoxelRGB & operator /= ( const uint32_t & value );
105 VoxelRGB & operator /= ( const uint64_t & value );
106 VoxelRGB & operator /= ( const float & value );
107 VoxelRGB & operator /= ( const double & value );
108 // long int are still used in volumes
109 VoxelRGB & operator *= ( const long & value );
110 VoxelRGB & operator /= ( const long & value );
111
112 //=== ACCESSORS ========================================================
113 inline const uint8_t& red () const { return (*this)[0]; }
114 inline const uint8_t& green() const { return (*this)[1]; }
115 inline const uint8_t& blue () const { return (*this)[2]; }
116 inline uint8_t& red () { return (*this)[0]; }
117 inline uint8_t& green() { return (*this)[1]; }
118 inline uint8_t& blue () { return (*this)[2]; }
119 };
120
121 VoxelRGB operator + (const VoxelRGB &aa, const VoxelRGB &bb);
122 VoxelRGB operator + (const VoxelRGB &aa, const uint8_t &bb);
123 VoxelRGB operator + (const VoxelRGB &aa, const uint16_t &bb);
124 VoxelRGB operator + (const VoxelRGB &aa, const uint32_t &bb);
125 VoxelRGB operator + (const VoxelRGB &aa, const uint64_t &bb);
126 VoxelRGB operator + (const VoxelRGB &aa, const float &bb);
127 VoxelRGB operator + (const VoxelRGB &aa, const double &bb);
128 VoxelRGB operator + (const uint8_t &aa, const VoxelRGB &bb);
129 VoxelRGB operator + (const uint16_t &aa, const VoxelRGB &bb);
130 VoxelRGB operator + (const uint32_t &aa, const VoxelRGB &bb);
131 VoxelRGB operator + (const uint64_t &aa, const VoxelRGB &bb);
132 VoxelRGB operator + (const float &aa, const VoxelRGB &bb);
133 VoxelRGB operator + (const double &aa, const VoxelRGB &bb);
134 VoxelRGB operator - (const VoxelRGB &aa, const VoxelRGB &bb);
135 VoxelRGB operator - (const VoxelRGB &aa, const uint8_t &bb);
136 VoxelRGB operator - (const VoxelRGB &aa, const uint16_t &bb);
137 VoxelRGB operator - (const VoxelRGB &aa, const uint32_t &bb);
138 VoxelRGB operator - (const VoxelRGB &aa, const uint64_t &bb);
139 VoxelRGB operator - (const VoxelRGB &aa, const float &bb);
140 VoxelRGB operator - (const VoxelRGB &aa, const double &bb);
141 VoxelRGB operator - (const uint8_t &aa, const VoxelRGB &bb);
142 VoxelRGB operator - (const uint16_t &aa, const VoxelRGB &bb);
143 VoxelRGB operator - (const uint32_t &aa, const VoxelRGB &bb);
144 VoxelRGB operator - (const uint64_t &aa, const VoxelRGB &bb);
145 VoxelRGB operator - (const float &aa, const VoxelRGB &bb);
146 VoxelRGB operator - (const double &aa, const VoxelRGB &bb);
147 VoxelRGB operator * (const VoxelRGB &aa, const uint8_t &bb);
148 VoxelRGB operator * (const VoxelRGB &aa, const uint16_t &bb);
149 VoxelRGB operator * (const VoxelRGB &aa, const uint32_t &bb);
150 VoxelRGB operator * (const VoxelRGB &aa, const uint64_t &bb);
151 VoxelRGB operator * (const VoxelRGB &aa, const float &bb);
152 VoxelRGB operator * (const VoxelRGB &aa, const double &bb);
153 VoxelRGB operator * (const uint8_t &aa, const VoxelRGB &bb);
154 VoxelRGB operator * (const uint16_t &aa, const VoxelRGB &bb);
155 VoxelRGB operator * (const uint32_t &aa, const VoxelRGB &bb);
156 VoxelRGB operator * (const uint64_t &aa, const VoxelRGB &bb);
157 VoxelRGB operator * (const float &aa, const VoxelRGB &bb);
158 VoxelRGB operator * (const double &aa, const VoxelRGB &bb);
159 VoxelRGB operator / (const VoxelRGB &aa, const uint8_t &bb);
160 VoxelRGB operator / (const VoxelRGB &aa, const uint16_t &bb);
161 VoxelRGB operator / (const VoxelRGB &aa, const uint32_t &bb);
162 VoxelRGB operator / (const VoxelRGB &aa, const uint64_t &bb);
163 VoxelRGB operator / (const VoxelRGB &aa, const float &bb);
164 VoxelRGB operator / (const VoxelRGB &aa, const double &bb);
165 // long int are still used in volumes
166 VoxelRGB operator * (const VoxelRGB &aa, const long &bb);
167 VoxelRGB operator * (const long &aa, const VoxelRGB &bb);
168 VoxelRGB operator / (const VoxelRGB &aa, const long &bb);
169
170 template <>
172 {
173 static inline bool less( const carto::VoxelRGB & lhs, const carto::VoxelRGB & rhs );
174 };
175}
176
177#endif
static std::string dataType()
Definition types.h:230
uint8_t & green()
VoxelRGB & operator/=(const uint8_t &value)
VoxelRGB & operator-=(const VoxelRGB &other)
VoxelRGB & operator=(const VoxelRGB &other)
const uint8_t & red() const
const uint8_t & green() const
uint8_t & red()
VoxelRGB & operator+=(const VoxelRGB &other)
VoxelRGB & operator*=(const uint8_t &value)
VoxelRGB(const VoxelRGB &other)
const uint8_t & blue() const
uint8_t & blue()
VoxelRGB operator/(const VoxelRGB &aa, const uint8_t &bb)
VoxelRGB operator+(const VoxelRGB &aa, const VoxelRGB &bb)
VoxelRGB operator-(const VoxelRGB &aa, const VoxelRGB &bb)
VoxelRGB operator*(const VoxelRGB &aa, const uint8_t &bb)
KeyComparator is used to compare keys of types that do not have comparison operator.
Definition voxelvalue.h:108
static bool less(const V &lhs, const V &rhs)