cortical_surface  5.0.5
aims::Mesh2mesh Class Reference

#include <cortical_surface/mesh/meshToMeshResample.h>

Public Member Functions

 Mesh2mesh (AimsSurfaceTriangle source, AimsSurfaceTriangle target, TimeTexture< float > sx, TimeTexture< float > sy, TimeTexture< float > tx, TimeTexture< float > ty, float period)
 
TimeTexture< float > sendTextureToTarget (TimeTexture< float > text)
 
int isInTriangle (float x, float y, uint i)
 
uint nearestNeighbour (float x, float y)
 
AimsSurfaceTriangle remeshSourceToTarget ()
 

Detailed Description

Definition at line 21 of file meshToMeshResample.h.

Constructor & Destructor Documentation

◆ Mesh2mesh()

aims::Mesh2mesh::Mesh2mesh ( AimsSurfaceTriangle  source,
AimsSurfaceTriangle  target,
TimeTexture< float >  sx,
TimeTexture< float >  sy,
TimeTexture< float >  tx,
TimeTexture< float >  ty,
float  period 
)
inline

Member Function Documentation

◆ isInTriangle()

int aims::Mesh2mesh::isInTriangle ( float  x,
float  y,
uint  i 
)

Definition at line 173 of file meshToMeshResample.h.

Referenced by Mesh2mesh(), and sendTextureToTarget().

◆ nearestNeighbour()

uint aims::Mesh2mesh::nearestNeighbour ( float  x,
float  y 
)

Definition at line 204 of file meshToMeshResample.h.

Referenced by Mesh2mesh(), and sendTextureToTarget().

◆ remeshSourceToTarget()

AimsSurfaceTriangle aims::Mesh2mesh::remeshSourceToTarget ( )

Definition at line 314 of file meshToMeshResample.h.

References TimeTexture< T >::item(), and sendTextureToTarget().

Referenced by Mesh2mesh().

◆ sendTextureToTarget()

TimeTexture< float > aims::Mesh2mesh::sendTextureToTarget ( TimeTexture< float >  text)

The documentation for this class was generated from the following file: