#include <cortical_surface/structuralanalysis/region.h>
Definition at line 9 of file region.h.
◆ Region() [1/2]
◆ Region() [2/2]
surf::Region::Region |
( |
SubjectData * |
subject, |
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std::vector< uint > & |
_nodes |
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) |
| |
◆ getGlobalFromLocalNodes()
void surf::Region::getGlobalFromLocalNodes |
( |
surf::Blob * |
blob | ) |
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◆ getGlobalFromLocalTexture()
Texture<float> surf::Region::getGlobalFromLocalTexture |
( |
Texture< float > & |
corticalTex, |
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float |
background_value = 0.0 |
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) |
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◆ getGlobalTexture()
Texture<float> surf::Region::getGlobalTexture |
( |
float |
background_value | ) |
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◆ getLocalFromGlobalTexture()
Texture<float> surf::Region::getLocalFromGlobalTexture |
( |
Texture< float > & |
corticalTex | ) |
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◆ blobs
◆ corres
std::vector<uint> surf::Region::corres |
◆ nodes
std::vector<uint> surf::Region::nodes |
◆ regionLat
Texture<float> surf::Region::regionLat |
◆ regionLon
Texture<float> surf::Region::regionLon |
◆ regionMesh
◆ regionTex
Texture<float> surf::Region::regionTex |
◆ ssblobs
◆ subject
◆ triangles
std::vector<uint> surf::Region::triangles |
◆ weightLapl
std::map<unsigned, std::set<std::pair<unsigned,float> > > surf::Region::weightLapl |
The documentation for this class was generated from the following file:
- cortical_surface/structuralanalysis/region.h