cortical_surface 6.0.0
aims::Mesh2mesh Class Reference

#include <cortical_surface/mesh/meshToMeshResample.h>

Public Member Functions

 Mesh2mesh (AimsSurfaceTriangle source, AimsSurfaceTriangle target, TimeTexture< float > sx, TimeTexture< float > sy, TimeTexture< float > tx, TimeTexture< float > ty, float period)
 
TimeTexture< float > sendTextureToTarget (TimeTexture< float > text)
 
int isInTriangle (float x, float y, uint i)
 
uint nearestNeighbour (float x, float y)
 
AimsSurfaceTriangle remeshSourceToTarget ()
 

Detailed Description

Definition at line 21 of file meshToMeshResample.h.

Constructor & Destructor Documentation

◆ Mesh2mesh()

aims::Mesh2mesh::Mesh2mesh ( AimsSurfaceTriangle source,
AimsSurfaceTriangle target,
TimeTexture< float > sx,
TimeTexture< float > sy,
TimeTexture< float > tx,
TimeTexture< float > ty,
float period )
inline

Definition at line 25 of file meshToMeshResample.h.

Member Function Documentation

◆ isInTriangle()

int aims::Mesh2mesh::isInTriangle ( float x,
float y,
uint i )

Definition at line 173 of file meshToMeshResample.h.

Referenced by sendTextureToTarget().

◆ nearestNeighbour()

uint aims::Mesh2mesh::nearestNeighbour ( float x,
float y )

Definition at line 204 of file meshToMeshResample.h.

Referenced by sendTextureToTarget().

◆ remeshSourceToTarget()

AimsSurfaceTriangle aims::Mesh2mesh::remeshSourceToTarget ( )

Definition at line 314 of file meshToMeshResample.h.

References TimeTexture< class T >::item(), and sendTextureToTarget().

◆ sendTextureToTarget()

TimeTexture< float > aims::Mesh2mesh::sendTextureToTarget ( TimeTexture< float > text)

The documentation for this class was generated from the following file: