#include <aims/mesh/texture.h>
#include <aims/mesh/curv.h>
#include <aims/mesh/surfaceOperation.h>
#include <aims/distancemap/meshdistance.h>
#include <aims/distancemap/meshvoronoi.h>
#include <aims/io/reader.h>
#include <aims/io/writer.h>
#include <aims/scalespace/meshDiffuse.h>
Go to the source code of this file.
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| std::pair< int, int > | aims::find_poles (TimeTexture< float > &, AimsSurfaceTriangle) |
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| float | aims::compute2D_distance (float lon1, float lon2, float lat1, float lat2) |
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| void | aims::init_texture_single (TimeTexture< float > &) |
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| void | aims::drawGyri (std::string &adLong, std::string &adLat, std::string &adOut, std::string &adr_cor, std::string &side) |
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| TimeTexture< float > | aims::dilate_texture (TimeTexture< float > &texture, float val, std::vector< std::set< uint > > neigh, AimsSurfaceTriangle mesh) |
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