cortical_surface 6.0.0
gyri_operations.h File Reference

Go to the source code of this file.

Functions

std::vector< short > getNeighbours (short gyrus1, const std::vector< std::set< uint > > &voisins, const Texture< short > &inTex)
 
std::vector< short > getNeighbouringLabels (short gyrus1, short gyrus2, const std::vector< std::set< uint > > &voisins, const Texture< short > &inTex)
 
std::vector< short > getNeighbouringLabels (uint n, const std::vector< std::set< uint > > &voisins, const Texture< short > &inTex)
 
std::vector< short > getNeighbouringLabels (const std::vector< uint > &v, const std::vector< std::set< uint > > &voisins, const Texture< short > &inTex)
 
std::vector< short > getCommonNeighbours (short gyrus1, short gyrus2, const std::vector< std::set< uint > > &voisins, const Texture< short > &inTex)
 
std::vector< std::pair< short, short > > getInBetweenLabels (short gyrus1, short gyrus2, const std::vector< std::set< uint > > &voisins, const Texture< short > &inTex)
 

Function Documentation

◆ getCommonNeighbours()

std::vector< short > getCommonNeighbours ( short gyrus1,
short gyrus2,
const std::vector< std::set< uint > > & voisins,
const Texture< short > & inTex )

◆ getInBetweenLabels()

std::vector< std::pair< short, short > > getInBetweenLabels ( short gyrus1,
short gyrus2,
const std::vector< std::set< uint > > & voisins,
const Texture< short > & inTex )

◆ getNeighbouringLabels() [1/3]

std::vector< short > getNeighbouringLabels ( const std::vector< uint > & v,
const std::vector< std::set< uint > > & voisins,
const Texture< short > & inTex )

◆ getNeighbouringLabels() [2/3]

std::vector< short > getNeighbouringLabels ( short gyrus1,
short gyrus2,
const std::vector< std::set< uint > > & voisins,
const Texture< short > & inTex )

◆ getNeighbouringLabels() [3/3]

std::vector< short > getNeighbouringLabels ( uint n,
const std::vector< std::set< uint > > & voisins,
const Texture< short > & inTex )

◆ getNeighbours()

std::vector< short > getNeighbours ( short gyrus1,
const std::vector< std::set< uint > > & voisins,
const Texture< short > & inTex )