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| set< uint > | nearest_vertices (Point3df pf, AimsSurfaceTriangle &mesh, float rayon) |
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| pair< int, float > | plus_proche_point_normal (Point3df p, Point3df n, AimsSurfaceTriangle &mesh, set< uint > &vertices) |
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| pair< int, float > | plus_proche_point_normal (Point3df p, Point3df n, AimsSurfaceTriangle &mesh) |
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| pair< Point3df, bool > | isInsideTriangle (const Point3df &pt, const Point3df &vertex0, const Point3df &vertex1, const Point3df &vertex2) |
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| pair< Point3df, int > | plus_proche_point_sur_triangle (Point3df p, Point3df n, AimsSurfaceTriangle &mesh, set< uint > &vertices, vector< set< uint > > &voisins) |
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| pair< Point3df, int > | plus_proche_point_sur_triangle (Point3df p, Point3df n, AimsSurfaceTriangle &mesh, vector< set< uint > > &voisins) |
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| vector< set< uint > > | readVoisinsFromDisk (string path) |
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| void | writeVoisinsToDisk (const string &path, vector< set< uint > > &extvoisins4) |
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| vector< set< uint > > | compute_neighbours_order (AimsSurfaceTriangle extmesh, uint order) |
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| pair< AimsSurfaceTriangle, TimeTexture< float > > | build_median_surface (AimsSurfaceTriangle &intmesh, AimsSurfaceTriangle &extmesh, vector< set< uint > > &extvoisins4, int op) |
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◆ build_median_surface()
◆ compute_neighbours_order()
◆ isInsideTriangle()
| pair< Point3df, bool > isInsideTriangle |
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const Point3df & | pt, |
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const Point3df & | vertex0, |
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const Point3df & | vertex1, |
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const Point3df & | vertex2 ) |
◆ nearest_vertices()
◆ plus_proche_point_normal() [1/2]
| pair< int, float > plus_proche_point_normal |
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Point3df | p, |
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Point3df | n, |
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AimsSurfaceTriangle & | mesh ) |
◆ plus_proche_point_normal() [2/2]
| pair< int, float > plus_proche_point_normal |
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Point3df | p, |
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Point3df | n, |
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AimsSurfaceTriangle & | mesh, |
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set< uint > & | vertices ) |
◆ plus_proche_point_sur_triangle() [1/2]
| pair< Point3df, int > plus_proche_point_sur_triangle |
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Point3df | p, |
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Point3df | n, |
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AimsSurfaceTriangle & | mesh, |
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set< uint > & | vertices, |
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vector< set< uint > > & | voisins ) |
◆ plus_proche_point_sur_triangle() [2/2]
| pair< Point3df, int > plus_proche_point_sur_triangle |
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Point3df | p, |
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Point3df | n, |
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AimsSurfaceTriangle & | mesh, |
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vector< set< uint > > & | voisins ) |
◆ readVoisinsFromDisk()
| vector< set< uint > > readVoisinsFromDisk |
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string | path | ) |
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◆ writeVoisinsToDisk()
| void writeVoisinsToDisk |
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const string & | path, |
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vector< set< uint > > & | extvoisins4 ) |