aimsalgo
5.1.2
Neuroimaging image processing
surfaceSmoother.h
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/* This software and supporting documentation are distributed by
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* Institut Federatif de Recherche 49
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* CEA/NeuroSpin, Batiment 145,
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* 91191 Gif-sur-Yvette cedex
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* France
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*
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* This software is governed by the CeCILL-B license under
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* French law and abiding by the rules of distribution of free software.
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* You can use, modify and/or redistribute the software under the
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* terms of the CeCILL-B license as circulated by CEA, CNRS
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* The fact that you are presently reading this means that you have had
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*/
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#ifndef AIMS_PRIMALSKETCH_IMAGESMOOTHER_H
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#define AIMS_PRIMALSKETCH_IMAGESMOOTHER_H
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#include <
aims/primalsketch/smoother.h
>
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#include <
aims/mesh/surface.h
>
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#include <
aims/mesh/texture.h
>
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namespace
aims
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{
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// REM: surface smoothing is geometry dependent, therefore
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// smoother contains the geometry it is specialised for
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// It can then smooth any texture based on that geometry (mesh)
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template
<
int
D,
typename
T>
class
Smoother
<
AimsSurface
<D,
Void
>,
Texture
<T> >
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{
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protected
:
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AimsSurface<D, Void>
*
_mesh
;
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public
:
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Smoother
() {}
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Smoother
(
AimsSurface<D>
*mesh) {_mesh=mesh;}
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virtual
~Smoother
() {}
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virtual
float
dt
() {
return
0.0;}
//smooooth operatooor... // virtuel pur
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virtual
Texture<T>
doSmoothing
(
const
Texture<T>
& ima,
int
maxiter,
bool
verbose=
false
)=0;
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// Virtuel pur
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virtual
bool
optimal
() {
return
false
;}
// optimal smoothing method:
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// false -> from original image (ex: convolution)
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// true -> from previous scale (ex: diffusion)
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};
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}
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#endif
AimsSurface
Texture
Void
aims::Smoother< AimsSurface< D, Void >, Texture< T > >::Smoother
Smoother()
Definition:
surfaceSmoother.h:56
aims::Smoother< AimsSurface< D, Void >, Texture< T > >::doSmoothing
virtual Texture< T > doSmoothing(const Texture< T > &ima, int maxiter, bool verbose=false)=0
aims::Smoother< AimsSurface< D, Void >, Texture< T > >::_mesh
AimsSurface< D, Void > * _mesh
Definition:
surfaceSmoother.h:53
aims::Smoother< AimsSurface< D, Void >, Texture< T > >::optimal
virtual bool optimal()
Definition:
surfaceSmoother.h:64
aims::Smoother< AimsSurface< D, Void >, Texture< T > >::Smoother
Smoother(AimsSurface< D > *mesh)
Definition:
surfaceSmoother.h:57
aims::Smoother< AimsSurface< D, Void >, Texture< T > >::dt
virtual float dt()
Definition:
surfaceSmoother.h:59
aims::Smoother< AimsSurface< D, Void >, Texture< T > >::~Smoother
virtual ~Smoother()
Definition:
surfaceSmoother.h:58
aims::Smoother
Definition:
smoother.h:49
aims
smoother.h
surface.h
texture.h
aims
primalsketch
surfaceSmoother.h
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