39 using namespace carto;
46 const Transformation3d & direct_transformation )
50 for( is=mesh.begin(); is!=es; ++is )
52 vector<Point3df> & vert = is->second.
vertex();
53 vector<Point3df>::iterator iv, ev = vert.end();
54 for( iv=vert.begin(); iv!=ev; ++iv )
57 p = direct_transformation.transform( p );
std::map< int, AimsSurface< D, T > >::iterator iterator
const std::vector< Point3df > & vertex() const
void transformMesh(AimsTimeSurface< D, Void > &mesh, const Transformation3d &direct_transformation)