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| static AIMSALGO_API void | surfaceBlockSmooth (const std::string &latt_filename, const std::string *val_filename, const std::string &path_name, unsigned nscans, float dt, unsigned iter, unsigned scans_block, unsigned nodes_block, unsigned nnodes, unsigned ncolPINV, const std::string *outfiles, const float HMAX, const float Umax) |
| | Gaussian diffusion along a surface.
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| static AIMSALGO_API void | surfaceBlockSmooth (const std::string &latt_filename, const Texture1d &tex, float dt, unsigned iter, unsigned ncolPINV, Texture1d &outtex, unsigned nodes_block, const float HMAX, const float Umax) |
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| static AIMSALGO_API TimeTexture< float > | derivative (const std::string &latt_filename, const Texture< float > &tex, unsigned ncolPINV) |
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| static AIMSALGO_API Texture< float > | FiniteElementSmoothing (const Texture< float > &inittex, float dt, float dur, float Smax, const std::map< unsigned, std::set< std::pair< unsigned, float > > > &weightLapl) |
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| static TimeTexture< float > * | FiniteElementSmoothing (const TimeTexture< float > &inittex, float dt, float dur, float Smax, const std::map< unsigned, std::set< std::pair< unsigned, float > > > &weightLapl) |
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| static Texture< float > | FiniteElementSmoothingWithSource (const Texture< float > &inittex, const Texture< float > &sourcetex, float dt, float dur, const std::map< unsigned, std::set< std::pair< unsigned, float > > > &weightLapl) |
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| static TimeTexture< float > * | FiniteElementSmoothingWithSource (const TimeTexture< float > &inittex, const TimeTexture< float > &sourcetex, float dt, float dur, const std::map< unsigned, std::set< std::pair< unsigned, float > > > &weightLapl) |
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Definition at line 47 of file meshDiffuse.h.