aimsalgo 6.0.0
Neuroimaging image processing
inflate.h File Reference
#include <aims/mesh/surface.h>
#include <aims/mesh/texture.h>
#include <set>
#include <map>
#include <vector>
Include dependency graph for inflate.h:

Go to the source code of this file.

Functions

float ponderation_force (float alpha, int it, float bound)
 
AimsSurfaceTriangleAimsInflateMesh (int t, const AimsSurfaceTriangle &surf, float Knorm, float Kspring, float Ksmooth, float bound, std::set< int > timeSet)
 
void AimsInflationStep (const AimsSurfaceTriangle &surf1, AimsSurfaceTriangle &surf2, const std::vector< std::set< uint > > &neigh, const std::vector< std::map< uint, float > > &dist, int niter, float F_Norm, float F_Ress, float F_Smot, float bound)
 

Function Documentation

◆ AimsInflateMesh()

AimsSurfaceTriangle * AimsInflateMesh ( int t,
const AimsSurfaceTriangle & surf,
float Knorm,
float Kspring,
float Ksmooth,
float bound,
std::set< int > timeSet )

◆ AimsInflationStep()

void AimsInflationStep ( const AimsSurfaceTriangle & surf1,
AimsSurfaceTriangle & surf2,
const std::vector< std::set< uint > > & neigh,
const std::vector< std::map< uint, float > > & dist,
int niter,
float F_Norm,
float F_Ress,
float F_Smot,
float bound )

◆ ponderation_force()

float ponderation_force ( float alpha,
int it,
float bound )