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aimsdata
4.7.0
Neuroimaging data handling
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#include <aims/mesh/surfacemanip.h>
Public Member Functions | |
| Texture () | |
| Texture (size_t n) | |
| Texture (size_t n, const T &value) | |
| virtual | ~Texture () |
| size_t | nItem () const |
| const T & | item (int n) const |
| const T & | operator[] (int n) const |
| T & | operator[] (int n) |
| T & | item (int n) |
| void | reserve (size_t size) |
| void | push_back (const T &item) |
| const std::vector< T > & | data () const |
| std::vector< T > & | data () |
| void | erase () |
Protected Attributes | |
| std::vector< T > | _data |
Friends | |
| std::ostream & | operator<< (std::ostream &out, const Texture< T > &thing) |
Definition at line 50 of file surfacemanip.h.
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Definition at line 79 of file texture.h.
References Texture< T >::_data.
Referenced by aims::TexWriter< T >::write().
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Definition at line 80 of file texture.h.
References Texture< T >::_data.
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Definition at line 82 of file texture.h.
References Texture< T >::_data.
Referenced by TimeTexture< T >::erase(), and TimeTexture< T >::push_back().
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Definition at line 72 of file texture.h.
References Texture< T >::_data.
Referenced by aims::Tex2Graph< T >::makeGraph().
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Definition at line 75 of file texture.h.
References Texture< T >::_data.
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Definition at line 70 of file texture.h.
References Texture< T >::_data.
Referenced by aims::Tex2Graph< T >::makeGraph(), and aims::TexWriter< T >::write().
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Definition at line 73 of file texture.h.
References Texture< T >::_data.
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Definition at line 74 of file texture.h.
References Texture< T >::_data.
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Definition at line 78 of file texture.h.
References Texture< T >::_data.
Referenced by aims::CutTexturedMesh< T >::addTextureInterpolPoint(), aims::CutTexturedMesh< T >::addTexturePoint(), and carto::RawConverter< TimeTexture< INP >, TimeTexture< OUTP > >::convert().
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Definition at line 77 of file texture.h.
References Texture< T >::_data.
Referenced by carto::RawConverter< TimeTexture< INP >, TimeTexture< OUTP > >::convert().
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Definition at line 90 of file texture.h.
Referenced by Texture< T >::data(), Texture< T >::erase(), Texture< T >::item(), Texture< T >::nItem(), Texture< T >::operator[](), Texture< T >::push_back(), and Texture< T >::reserve().