Rendering aspect (shading/lighting model, effects) tuning window.
More...
#include <anatomist/color/wRendering.h>
Rendering aspect (shading/lighting model, effects) tuning window.
Definition at line 54 of file wRendering.h.
◆ RenderingWindow()
| RenderingWindow::RenderingWindow |
( |
const std::set< anatomist::AObject *> & |
, |
|
|
QWidget * |
parent = 0, |
|
|
const char * |
name = 0, |
|
|
Qt::WindowFlags |
f = 0 |
|
) |
| |
◆ ~RenderingWindow()
| virtual RenderingWindow::~RenderingWindow |
( |
| ) |
|
|
virtual |
◆ chooseObject
| void RenderingWindow::chooseObject |
( |
| ) |
|
|
protectedslot |
◆ coloringModelChanged
| void RenderingWindow::coloringModelChanged |
( |
int |
x | ) |
|
|
protectedslot |
◆ enableShadersClicked
| void RenderingWindow::enableShadersClicked |
( |
int |
x | ) |
|
|
protectedslot |
◆ getMaterial()
◆ getShader()
◆ interpolationModelChanged
| void RenderingWindow::interpolationModelChanged |
( |
int |
x | ) |
|
|
protectedslot |
◆ lightingModelChanged
| void RenderingWindow::lightingModelChanged |
( |
int |
x | ) |
|
|
protectedslot |
◆ lineWidthChanged
| void RenderingWindow::lineWidthChanged |
( |
| ) |
|
|
protectedslot |
◆ objects()
◆ objectsChosen
◆ reloadClicked
| void RenderingWindow::reloadClicked |
( |
void |
| ) |
|
|
protectedslot |
◆ removeObjectsShading()
| void RenderingWindow::removeObjectsShading |
( |
| ) |
|
|
protected |
◆ renderModeChanged
| void RenderingWindow::renderModeChanged |
( |
int |
x | ) |
|
|
protectedslot |
◆ renderPropertyChanged
| void RenderingWindow::renderPropertyChanged |
( |
int |
x | ) |
|
|
protectedslot |
◆ runCommand()
| void RenderingWindow::runCommand |
( |
| ) |
|
◆ selectionModeChanged
| void RenderingWindow::selectionModeChanged |
( |
int |
x | ) |
|
|
protectedslot |
◆ unlitColorClicked
| void RenderingWindow::unlitColorClicked |
( |
| ) |
|
|
protectedslot |
◆ unregisterObservable()
Called when an observable is destroyed, only called by Observable: don't use this function directly.
Reimplemented from anatomist::Observer.
◆ update()
This method is called whenever the observed object is changed.
The programmer calls an observable object's notifyObservers method to have all the object's observers notified of the change.
- Parameters
-
| observable | the observable object |
Implements anatomist::Observer.
◆ updateInterface()
| void RenderingWindow::updateInterface |
( |
| ) |
|
◆ updateObjectsRendering()
| void RenderingWindow::updateObjectsRendering |
( |
| ) |
|
◆ updateObjectsShading()
| void RenderingWindow::updateObjectsShading |
( |
| ) |
|
|
protected |
◆ _material
◆ _parents
◆ _shader
The documentation for this class was generated from the following file: