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anatomist
4.7.0
3D neuroimaging data viewer
|
#include <anatomist/surface/vectorfield.h>


Public Member Functions | |
| VectorField (const std::vector< AObject *> &obj) | |
| virtual | ~VectorField () |
| virtual const GLComponent * | glAPI () const |
| virtual GLComponent * | glAPI () |
| virtual const Sliceable * | sliceableAPI () const |
| virtual Sliceable * | sliceableAPI () |
| virtual bool | Is2DObject () |
| Can be display in 2D windows. More... | |
| virtual bool | Is3DObject () |
| Can be display in 3D windows. More... | |
| virtual bool | render (PrimList &, const ViewState &) |
| rendering (generally 2D or 3D using OpenGL). More... | |
| virtual void | update (const Observable *, void *) |
| This class is an Observer of each of the AObject it groups. More... | |
| virtual std::vector< float > | glMin2D () const |
| virtual std::vector< float > | glMax2D () const |
| virtual const Referential * | getReferential () const |
| virtual void | SetMaterial (const Material &) |
| virtual Material & | GetMaterial () |
| virtual void | setVoxelSize (const std::vector< float > &) |
| virtual std::vector< float > | voxelSize () const |
| Returns at least 4 sizes. For 3D objects, returns (1, 1, 1, 1) More... | |
| virtual std::vector< float > | glVoxelSize () const |
| virtual const AObjectPalette * | glPalette (unsigned tex=0) const |
| virtual AObjectPalette * | palette () |
| Normally, getOrCreatePalette() should be used instead of this function in most cases. More... | |
| virtual const AObjectPalette * | palette () const |
| virtual void | setPalette (const AObjectPalette &palette) |
| virtual void | createDefaultPalette (const std::string &name="") |
| function called by getOrCreatePalette() - overloadable, need not be called directly More... | |
| Point4df | getPlane (const ViewState &) const |
| Gets the current slice plane. More... | |
| virtual ObjectMenu * | optionMenu () const |
| virtual Tree * | optionTree () const |
| Menu tree for new options, see object/optionMatcher.h. More... | |
| virtual void | glBeforeBodyGLL (const ViewState &, GLPrimitives &) const |
| GL list to execute before the body is rendered. More... | |
| virtual void | glAfterBodyGLL (const ViewState &, GLPrimitives &) const |
| GL list to execute after the body is rendered. More... | |
| AObject * | volume (int channel) const |
| void | setVolume (int channel, AObject *obj) |
| Point3di | spaceCoordsDimensions (int channel) const |
| void | setSpaceCoordsDimensions (int channel, const Point3di &dims) |
| std::vector< int > | vectorChannelPosition (int channel) const |
| void | setVectorChannelPosition (int channel, const std::vector< int > &pos) |
| float | scaling () const |
| void | setScaling (float scaling) |
| std::vector< int > | volumeSize (int channel) const |
Public Member Functions inherited from anatomist::ObjectVector | |
| ObjectVector () | |
| virtual | ~ObjectVector () |
| virtual int | MType () const |
| Precise type of multi-object. More... | |
| virtual bool | CanRemove (AObject *obj) |
| virtual size_t | size () const |
| virtual iterator | begin () |
| virtual const_iterator | begin () const |
| virtual iterator | end () |
| virtual const_iterator | end () const |
| virtual void | insert (AObject *) |
| virtual void | insert (AObject *, int pos) |
| virtual void | insert (const carto::shared_ptr< AObject > &, int pos=-1) |
| virtual const_iterator | find (const AObject *) const |
| virtual const_iterator | find (const carto::shared_ptr< AObject > &) const |
| virtual void | erase (iterator &) |
Public Member Functions inherited from anatomist::MObject | |
| MObject () | |
| virtual | ~MObject () |
| virtual const MObject * | mObjectAPI () const |
| virtual MObject * | mObjectAPI () |
| virtual void | setReferential (Referential *ref) |
| virtual void | setReferentialInheritance (AObject *) |
| virtual float | MinT () const |
| Obsolete, deprecated. More... | |
| virtual float | MaxT () const |
| Obsolete, deprecated. More... | |
| virtual bool | boundingBox2D (std::vector< float > &bmin, std::vector< float > &bmax) const |
| Bounding box in 2D views mode. More... | |
| virtual bool | boundingBox (std::vector< float > &bmin, std::vector< float > &bmax) const |
| Fills bmin and bmax with the N-D bounding box extrema in the object's referential coordinates. More... | |
| virtual bool | shouldRemoveChildrenWithMe () const |
| tells whether children objects should be removed from views when this MObject is removed from a view. More... | |
| virtual std::list< AObject * > | generativeChildren () const |
| Children objects which have been used to build the current MObject. More... | |
| int | isMultiObject () const |
| maybe not necessary ?: we can use dynamic_cast instead More... | |
| void | eraseObject (AObject *obj) |
| virtual AObject * | objectAt (const std::vector< float > &pos, float tol=0) |
| Find the object (sub-object) at given postion with a tolerence. More... | |
| virtual bool | renderingIsObserverDependent () const |
| true only if the rendering (openGL) of the object changes with the observer position/orientation of the view (which is rare, but typically needed for Volume Rendering) More... | |
| virtual bool | isTransparent () const |
| virtual void | setContentChanged () const |
| bool | hasContentChanged () const |
| virtual void | clearHasChangedFlags () const |
Reset has-changed flags
Must be called after a call to notifyObservers function
to reset changes More... | |
Public Member Functions inherited from anatomist::AObject | |
| AObject (const std::string &filename="") | |
| virtual | ~AObject () |
| AObject subclasses must call cleanup() in their destructor. More... | |
| virtual AObject * | clone (bool shallow=true) |
| Makes a copy of the object, with a duplicated object structure, palette and material, but which may share the underlying low-level data object (Aims object). More... | |
| int | type () const |
| Object type identifier. More... | |
| void | setType (int type) |
| Method to set type id, because type() is not virtual. More... | |
| int | id () const |
| Unique ID assigned upon construction, but somewhat unused now... More... | |
| std::string | name () const |
| Name shown in control window. More... | |
| std::string | fileName () const |
| File name (if any) for loaded objects. More... | |
| void | setName (const std::string &n) |
| void | setFileName (const std::string &filename) |
| void | setId (int id) |
| virtual void | internalUpdate () |
| Updates the state of the object. More... | |
| virtual void | adjustPalette () |
| Creates or updates object palette according to object values (if needed) More... | |
| virtual const AObjectPalette * | getOrCreatePalette () const |
| User normally calls this function. More... | |
| virtual const Material & | material () const |
| Referential * | getReferential () const |
| AObject * | referentialInheritance () const |
| if not null, the object referential is inherited from this object More... | |
| virtual AObject * | fallbackReferentialInheritance () const |
| object to take referential from when no ref is assigned More... | |
| const Referential * | previousReferential () const |
| Referential that the object was in before the last change. More... | |
| int | InMemory () const |
| For objects loading only when needed (not used yet...) More... | |
| int | Visible () const |
| Visibility in control window. More... | |
| void | SetVisibility (int v) |
| ParentList & | Parents () |
| List of multi-objects containing this one. Obsolete: use parents() More... | |
| ParentList & | parents () |
| List of multi-objects containing this one. More... | |
| const ParentList & | parents () const |
| List of multi-objects containing this one. More... | |
| virtual void | RegisterParent (MObject *pob) |
| virtual void | UnregisterParent (MObject *pob) |
| const std::set< AWindow * > & | WinList () |
| List of windows showing this object. More... | |
| virtual void | registerWindow (AWindow *window) |
| virtual void | unregisterWindow (AWindow *window) |
| virtual bool | textured2D () const |
| true if 2D rendering uses a textured plane (not a full openGL object) More... | |
| virtual int | CanBeDestroyed () |
| Allows / unallows destruction of object. More... | |
| virtual void | setReferenceChanged () |
| bool | hasReferenceChanged () const |
| virtual void | setInternalsChanged () |
| Notifies some underlying lower-level objects have changed. More... | |
| virtual AObject * | objectAt (const std::vector< float > &pos, float tol, const Referential *orgref, const Point3df &orggeom) |
| Same with origin window referential. More... | |
| virtual void | setGeomExtrema () |
| Scans the object internals and determines its geometry extrema. More... | |
| virtual void | SetExtrema () |
| Scans the object internals and determines its (texture) extrema values. More... | |
| virtual bool | hasTexture () const |
| Textured objects have values associated with a geometric coordinate. More... | |
| virtual unsigned | dimTexture () const |
| Number of texture values for a point. More... | |
| virtual float | mixedTexValue (const std::vector< float > &pos, const Referential *orgRef) const |
| Gets a "mixed" texture value at a given space / time location. More... | |
| virtual float | mixedTexValue (const std::vector< float > &pos) const |
| Same as above except that coordinates are not transformed but taken in object coordinates system. More... | |
| virtual std::vector< float > | texValues (const std::vector< float > &pos, const Referential *orgRef) const |
| Gets the array of texture values at a given location. More... | |
| virtual std::vector< float > | texValues (const std::vector< float > &pos) const |
| virtual bool | loadable () const |
| virtual bool | savable () const |
| virtual bool | reload (const std::string &filename) |
| Re-reads objects from disk. More... | |
| virtual std::string | objectFullTypeName (void) const |
| Get Object Full Type Name. More... | |
| virtual bool | save (const std::string &filename) |
| virtual bool | printTalairachCoord (const Point3df &, const Referential *) const |
| should be replaced by a real referential More... | |
| void | setHeaderOptions () |
| Set some object properties according to the header (.minf), such as material, palette etc. More... | |
| virtual void | setProperties (carto::Object options) |
| Same as setHeaderOptions() and used by it, allows passing a dictionary. More... | |
| virtual void | storeHeaderOptions () |
| Store some object properties into the header (.minf), such as material, palette etc before saving the object. More... | |
| virtual carto::Object | makeHeaderOptions () const |
| get object properties into a generic object, such as material, palette etc before saving the object More... | |
| long | loadDate () const |
| Time the object was created, loaded or reloaded. More... | |
| void | setLoadDate (long t) |
| bool | isCopy () const |
| void | setCopyFlag (bool x=true) |
| virtual std::string | toolTip () const |
| tooltip displayed in 3D views (HTML). More... | |
| carto::Object | aimsMeshFromGLComponent () |
Public Member Functions inherited from anatomist::Observable | |
| Observable () | |
| Construct an Observable with zero observers. More... | |
| virtual | ~Observable () |
| does nothing More... | |
| void | addObserver (Observer *observer) |
| Adds an observer to the set of observers for this object. More... | |
| void | deleteObserver (Observer *observer) |
| Deletes an observer from the set of observers of this object. More... | |
| void | deleteObservers () |
| Clears the observer list so that this object no longer has any observers (doesn't call any observer method - see notifyUnregisterObservers() for this ) More... | |
| int | countObservers () const |
| Returns the number of observers of this object. More... | |
| virtual void | notifyObservers (void *arg=0) |
| If this object has changed, as indicated by the hasChanged method, then notify all of its observers. More... | |
| virtual void | notifyUnregisterObservers () |
| Notifies observable destruction to all observers and unregisters them. More... | |
| bool | hasChanged () const |
| Tests if this object has changed. More... | |
| bool | obsHasChanged (int) const |
| only valid during an Observer::update() More... | |
| bool | obsHasChanged (const std::string &) const |
| only valid during an Observer::update() More... | |
| void | setChanged () const |
| Indicates that this object has changed. More... | |
Public Member Functions inherited from carto::SharedObject | |
| SharedObject () | |
| SharedObject (const SharedObject &x) | |
| virtual | ~SharedObject () |
| SharedObject & | operator= (const SharedObject &) |
| bool | testDeletable () |
| bool | tryDelete () |
Public Member Functions inherited from carto::WeakObject | |
| void | attachWeakPtr (weak_ptr< T > &) const |
| void | detachWeakPtr (weak_ptr< T > &) const |
| void | attachWeakPtr (weak_shared_ptr< T > &) const |
| void | detachWeakPtr (weak_shared_ptr< T > &) const |
| virtual | ~WeakObject () |
Public Member Functions inherited from carto::RCObject | |
| RCObject () | |
| RCObject (const RCObject &) | |
| RCObject & | operator= (const RCObject &) |
| virtual | ~RCObject () |
Public Member Functions inherited from anatomist::Observer | |
| virtual | ~Observer () |
Public Member Functions inherited from anatomist::Sliceable | |
| Sliceable () | |
| virtual | ~Sliceable () |
| virtual unsigned | glNumVertex (const ViewState &) const |
| virtual const GLfloat * | glVertexArray (const ViewState &) const |
| virtual const GLfloat * | glNormalArray (const ViewState &state) const |
| normals array (optional), default=0 (no normals, flat shaded faces) More... | |
| virtual unsigned | glPolygonSize (const ViewState &) const |
| number of vertices per polygon (default = 3: triangles) More... | |
| virtual unsigned | glNumPolygon (const ViewState &) const |
| virtual const GLuint * | glPolygonArray (const ViewState &) const |
| virtual unsigned | glDimTex (const ViewState &, unsigned tex=0) const |
| texture dimension (1, 2 [or 3]) More... | |
| virtual unsigned | glTexCoordSize (const ViewState &, unsigned tex=0) const |
| texture array size (must be >= numVertex to work), defalut=0 More... | |
| virtual const GLfloat * | glTexCoordArray (const ViewState &, unsigned tex=0) const |
| virtual carto::VolumeRef< AimsRGBA > | glBuildTexImage (const ViewState &state, unsigned tex, int dimx=-1, int dimy=-1, bool useTexScale=true) const |
| If you make non-standard textures (ie not from a palette), overload this function. More... | |
| virtual bool | glMakeTexImage (const ViewState &state, const GLTexture &gltex, unsigned tex) const |
If you make non-standard textures (ie not from a palette), overload this function to fill gltex. More... | |
| virtual bool | update2DTexture (AImage &, const Point3df &posbase, const SliceViewState &, unsigned tex=0) const |
| this function must be overloaded to actually fill the slice image More... | |
| virtual carto::VolumeRef< AimsRGBA > | rgbaVolume (const SliceViewState *=0, int tex=0) const |
| fills a resampled RGBA volume More... | |
| virtual void | rgbaVolume (carto::Volume< AimsRGBA > &, const SliceViewState *=0, int tex=0) const |
| same as the other rgbaVolume() but fills an already allocated volume More... | |
| virtual bool | glAllowedTexRGBInterpolation (unsigned tex=0) const |
| virtual std::string | viewStateID (glPart part, const ViewState &) const |
| Makes a unique ID from a viewstate. More... | |
Public Member Functions inherited from anatomist::GLComponent | |
| GLComponent () | |
| virtual | ~GLComponent () |
| virtual void | glClearHasChangedFlags () const |
| virtual void | glSetChanged (glPart, bool=true) const |
| virtual bool | glHasChanged (glPart) const |
| void | setShader (const Shader &shader) |
| void | removeShader () |
| void | setupShader () |
| create, setup, or remove the shader More... | |
| const Shader * | getShader () const |
| Shader * | getShader () |
| virtual void | setShaderParameters (const Shader &shader, const ViewState &state) const |
| virtual const Material * | glMaterial () const |
| virtual unsigned long | glMaxNumDisplayedPolygons () const |
| Limit to the number of displayed polygons (default: 0, unlimited or ) global default value) More... | |
| virtual void | glSetMaxNumDisplayedPolygons (unsigned long n) |
| virtual void | glSetTexImageChanged (bool x=true, unsigned tex=0) const |
| virtual void | glSetTexEnvChanged (bool x=true, unsigned tex=0) const |
| virtual unsigned | glNumTextures () const |
| virtual unsigned | glNumTextures (const ViewState &) const |
| virtual glTextureMode | glTexMode (unsigned tex=0) const |
| virtual void | glSetTexMode (glTextureMode mode, unsigned tex=0) |
| virtual float | glTexRate (unsigned tex=0) const |
| virtual void | glSetTexRate (float rate, unsigned tex=0) |
| virtual glTextureFiltering | glTexFiltering (unsigned tex=0) const |
| virtual void | glSetTexFiltering (glTextureFiltering x, unsigned tex=0) |
| virtual glAutoTexturingMode | glAutoTexMode (unsigned tex=0) const |
| virtual void | glSetAutoTexMode (glAutoTexturingMode mode, unsigned tex=0) |
| virtual const float * | glAutoTexParams (unsigned coord=0, unsigned tex=0) const |
| virtual void | glSetAutoTexParams (const float *params, unsigned coord=0, unsigned tex=0) |
| virtual bool | glTexImageChanged (unsigned tex=0) const |
| virtual bool | glTexEnvChanged (unsigned tex=0) const |
| virtual GLint | glGLTexMode (unsigned tex=0) const |
| virtual GLint | glGLTexFiltering (unsigned tex=0) const |
| virtual void | glSetTexRGBInterpolation (bool x, unsigned tex=0) |
| virtual bool | glTexRGBInterpolation (unsigned tex=0) const |
| virtual const TexExtrema & | glTexExtrema (unsigned tex=0) const |
| virtual TexExtrema & | glTexExtrema (unsigned tex=0) |
| virtual GLPrimitives | glMainGLL (const ViewState &) |
| virtual void | glGarbageCollector (int nkept=-1) |
| Frees unused display lists. More... | |
| unsigned | glStateMemory () const |
| Number of unused display lists in different states kept in memory (default: 4) More... | |
| virtual void | glSetStateMemory (unsigned n) |
| virtual bool | glMakeBodyGLL (const ViewState &state, const GLList &gllist) const |
If you want to make a non-standard GL display list for the body geometry, overload this function to fill gllist. More... | |
| virtual bool | glMakeTexEnvGLL (const ViewState &state, const GLList &gllist, unsigned tex) const |
| virtual GLPrimitives | glBodyGLL (const ViewState &state) const |
| virtual GLPrimitives | glMaterialGLL (const ViewState &state) const |
| virtual GLPrimitives | glTexNameGLL (const ViewState &, unsigned tex=0) const |
| virtual GLPrimitives | glTexEnvGLL (const ViewState &, unsigned tex=0) const |
| virtual void | glSetMainGLL (const std::string &state, GLPrimitives x) |
| virtual void | glSetBodyGLL (const std::string &state, RefGLItem x) |
| virtual void | glSetMaterialGLL (const std::string &state, RefGLItem x) |
| virtual void | glSetTexNameGLL (const std::string &state, RefGLItem x, unsigned tex=0) |
| virtual std::set< glTextureMode > | glAllowedTexModes (unsigned tex=0) const |
| List of actually allowed texturing modes for this particular object. More... | |
| virtual std::set< glTextureFiltering > | glAllowedTexFilterings (unsigned tex=0) const |
| virtual std::set< glAutoTexturingMode > | glAllowedAutoTexModes (unsigned tex=0) const |
| virtual bool | glAllowedTexRate (unsigned tex=0) const |
| virtual carto::Object | debugInfo () const |
| int | glObjectID () const |
| virtual TexInfo & | glTexInfo (unsigned tex=0) const |
Static Public Member Functions | |
| static int | canFusion (const std::set< AObject *> &obj) |
| static void | editVectorFieldProperties (const std::set< AObject *> &obj) |
Static Public Member Functions inherited from anatomist::AObject | |
| static std::list< AObject * > | load (const std::string &filename) |
| Static object loader: creates an objects, loads its contents. More... | |
| static bool | reload (AObject *object, bool onlyoutdated=false) |
| Reads from disk again. More... | |
| static int | registerObjectType (const std::string &id) |
| Creates a new object type number and returns it. More... | |
| static std::string | objectTypeName (int type) |
| static void | setObjectMenu (std::string type, carto::rc_ptr< ObjectMenu > om) |
| static carto::rc_ptr< ObjectMenu > | getObjectMenu (std::string type) |
| static std::map< std::string, carto::rc_ptr< ObjectMenu > > & | getObjectMenuMap () |
| static void | addObjectMenuRegistration (ObjectMenuRegistrerFunction) |
| static void | addObjectMenuRegistration (ObjectMenuRegistrerClass *) |
| static void | cleanStatic () |
| cleanup static global variables (called when quitting anatomist) More... | |
Static Public Member Functions inherited from anatomist::GLComponent | |
| static unsigned long | glGlobalMaxNumDisplayedPolygons () |
| static void | glSetGlobalMaxNumDisplayedPolygons (unsigned long n) |
| static GLPrimitives | glHandleTransformation (const ViewState &vs, const Referential *myref) |
| helper function used in AObject::render() More... | |
| static GLPrimitives | glPopTransformation (const ViewState &vs, const Referential *myref) |
| called after glHandleTransformation() and glMainGLL() to pop the transformation matrix More... | |
Protected Member Functions | |
| void | buildMesh (const ViewState &) |
Protected Member Functions inherited from anatomist::MObject | |
| virtual void | _insertObject (AObject *o) |
| must be called by all subclasses in their insert() implementation More... | |
| virtual void | _eraseObject (AObject *o) |
| must be called by all subclasses if they reimplement erase() More... | |
| virtual void | updateSubObjectReferential (const AObject *o) |
| virtual void | clearReferentialInheritance () |
| sets the object to get referential from to null, unregister it More... | |
Protected Member Functions inherited from anatomist::AObject | |
| const PrimList & | primitives () const |
| PrimList & | primitives () |
| virtual void | cleanup () |
| must be called by objects destructors - Must be explicitly called by each object destructor since it can call virtual functions More... | |
| AObject *& | _referentialInheritance () |
| provide access to derived classes More... | |
| virtual void | unregisterObservable (Observable *) |
| Called when an observable is destroyed, only called by Observable: don't use this function directly. More... | |
| AObject (const AObject &) | |
| copy constructor, protected and used only to reimplement clone() More... | |
Protected Member Functions inherited from anatomist::Observable | |
| void | clearChanged () const |
| Indicates that this object has no longer changed, or that it has already notified all of its observers of its most recent change. More... | |
| void | obsSetChanged (int, bool=true) const |
| int-based change flags (use enums to address them) More... | |
| void | obsSetChanged (const std::string &, bool=true) const |
| string-based change flags More... | |
Protected Member Functions inherited from carto::SharedObject | |
| void | disableRefCount () |
Protected Member Functions inherited from carto::WeakObject | |
| WeakObject () | |
| WeakObject (const WeakObject &) | |
| WeakObject & | operator= (const WeakObject &) |
Protected Member Functions inherited from anatomist::Observer | |
| virtual void | cleanupObserver () |
| call this function from inherited classes destructors. More... | |
| virtual void | registerObservable (Observable *) |
| only called by Observable: don't use this function directly More... | |
| const std::set< Observable * > & | observed () const |
Protected Member Functions inherited from anatomist::GLComponent | |
| void | glAddTextures (unsigned ntex=1) |
Definition at line 46 of file vectorfield.h.
| anatomist::VectorField::VectorField | ( | const std::vector< AObject *> & | obj | ) |
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virtual |
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protected |
Referenced by Is3DObject().
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static |
Referenced by Is3DObject().
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virtual |
function called by getOrCreatePalette() - overloadable, need not be called directly
Reimplemented from anatomist::AObject.
Referenced by Is3DObject().
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static |
Referenced by Is3DObject().
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virtual |
Reimplemented from anatomist::AObject.
Referenced by Is3DObject().
Gets the current slice plane.
Referenced by Is3DObject().
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virtual |
Implements anatomist::Sliceable.
Referenced by Is3DObject().
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GL list to execute after the body is rendered.
Reimplemented from anatomist::GLComponent.
Referenced by Is3DObject().
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virtual |
Reimplemented from anatomist::GLComponent.
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virtual |
Reimplemented from anatomist::GLComponent.
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GL list to execute before the body is rendered.
Reimplemented from anatomist::GLComponent.
Referenced by Is3DObject().
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virtual |
Implements anatomist::Sliceable.
Referenced by Is3DObject().
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virtual |
Implements anatomist::Sliceable.
Referenced by Is3DObject().
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virtual |
Reimplemented from anatomist::GLComponent.
Referenced by Is3DObject().
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Reimplemented from anatomist::Sliceable.
Referenced by Is3DObject().
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inlinevirtual |
Can be display in 2D windows.
Reimplemented from anatomist::MObject.
Definition at line 63 of file vectorfield.h.
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inlinevirtual |
Can be display in 3D windows.
Reimplemented from anatomist::MObject.
Definition at line 67 of file vectorfield.h.
References buildMesh(), canFusion(), createDefaultPalette(), editVectorFieldProperties(), GetMaterial(), getPlane(), getReferential(), glAfterBodyGLL(), glBeforeBodyGLL(), glMax2D(), glMin2D(), glPalette(), glVoxelSize(), anatomist::AObject::name(), optionMenu(), optionTree(), palette(), render(), scaling(), SetMaterial(), setPalette(), setScaling(), setSpaceCoordsDimensions(), setVectorChannelPosition(), setVolume(), setVoxelSize(), spaceCoordsDimensions(), update(), vectorChannelPosition(), volume(), volumeSize(), and voxelSize().
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virtual |
Reimplemented from anatomist::AObject.
Referenced by Is3DObject().
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Menu tree for new options, see object/optionMatcher.h.
Reimplemented from anatomist::ObjectVector.
Referenced by Is3DObject().
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virtual |
Normally, getOrCreatePalette() should be used instead of this function in most cases.
Reimplemented from anatomist::AObject.
Referenced by Is3DObject().
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virtual |
Reimplemented from anatomist::AObject.
rendering (generally 2D or 3D using OpenGL).
Calls GLComponent API ig glAPI() is not null, otherwise nothing is done and this method should be overloaded.
Reimplemented from anatomist::MObject.
Referenced by Is3DObject().
| float anatomist::VectorField::scaling | ( | ) | const |
Referenced by Is3DObject().
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virtual |
Reimplemented from anatomist::MObject.
Referenced by Is3DObject().
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virtual |
Reimplemented from anatomist::MObject.
Referenced by Is3DObject().
| void anatomist::VectorField::setScaling | ( | float | scaling | ) |
Referenced by Is3DObject().
| void anatomist::VectorField::setSpaceCoordsDimensions | ( | int | channel, |
| const Point3di & | dims | ||
| ) |
Referenced by Is3DObject().
| void anatomist::VectorField::setVectorChannelPosition | ( | int | channel, |
| const std::vector< int > & | pos | ||
| ) |
Referenced by Is3DObject().
| void anatomist::VectorField::setVolume | ( | int | channel, |
| AObject * | obj | ||
| ) |
Referenced by Is3DObject().
|
virtual |
Reimplemented from anatomist::AObject.
Referenced by Is3DObject().
|
inlinevirtual |
Reimplemented from anatomist::Sliceable.
Definition at line 54 of file vectorfield.h.
|
inlinevirtual |
Reimplemented from anatomist::Sliceable.
Definition at line 58 of file vectorfield.h.
| Point3di anatomist::VectorField::spaceCoordsDimensions | ( | int | channel | ) | const |
Referenced by Is3DObject().
|
virtual |
This class is an Observer of each of the AObject it groups.
Reimplemented from anatomist::MObject.
Referenced by Is3DObject().
| std::vector<int> anatomist::VectorField::vectorChannelPosition | ( | int | channel | ) | const |
Referenced by Is3DObject().
| AObject* anatomist::VectorField::volume | ( | int | channel | ) | const |
Referenced by Is3DObject().
| std::vector<int> anatomist::VectorField::volumeSize | ( | int | channel | ) | const |
Referenced by Is3DObject().
|
virtual |
Returns at least 4 sizes. For 3D objects, returns (1, 1, 1, 1)
Reimplemented from anatomist::MObject.
Referenced by Is3DObject().