#include <GL/gl.h>
#include <GL/glu.h>
Go to the source code of this file.
◆ GL_COLOR_ATTACHMENT0
| #define GL_COLOR_ATTACHMENT0 0x8CE0 |
◆ GL_DEPTH_ATTACHMENT
| #define GL_DEPTH_ATTACHMENT 0x8D00 |
◆ GL_FRAMEBUFFER
| #define GL_FRAMEBUFFER 0x8D40 |
◆ GL_FRAMEBUFFER_COMPLETE
| #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 |
◆ GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
| #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 |
◆ GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
| #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 |
◆ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
| #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 |
◆ GL_FRAMEBUFFER_UNSUPPORTED
| #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD |
◆ GL_GLEXT_PROTOTYPES
| #define GL_GLEXT_PROTOTYPES |
◆ GL_RENDERBUFFER
| #define GL_RENDERBUFFER 0x8D41 |