bioprocessing  5.1.2
coustywatershed.h File Reference
#include <bioprocessing/watershed/coustyflowmap.h>
#include <bioprocessing/watershed/coustystream.h>
#include <bioprocessing/graph/volumegraph.h>
#include <aims/vector/vector.h>
#include <cartodata/volume/volume.h>
#include <cartobase/config/verbose.h>
#include <iostream>
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Classes

class  bio::CoustyWatershed< T, L >
 Watershed implementation as described in Cousty et al - Watershed cuts: minimum spanning forests and the drop of water principle (2007) The computation is done in linear time. More...
 

Namespaces

 bio