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class | til::ChangePrecision< TClass, TNewPrecision > |
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class | til::const_cyclic_iterator< TContainer > |
| A const cyclic iterator is a const iterator that goes back to the begining of the container when it reaches the end. More...
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class | til::cyclic_iterator< TContainer > |
| A cyclic iterator is an iterator that goes back to the begining of the container when it reaches the end. More...
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class | til::Mesh< TMeshParam > |
| A class to represent a very basic mesh, consisting of a set of vertices and a set of edges, represented as vertex indices. More...
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struct | til::MeshAttributes< TMesh > |
| A trait for knowing the return type of a Mesh when adding redundant attributes such as normals, neighbors, etc. More...
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class | til::MeshFaceCollection< TParam > |
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class | til::NaryTree< T, N > |
| A class to represent an N-ary tree. More...
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class | til::Point< T, D > |
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class | til::sparse_vector< T, BaselinePolicy > |
| A class that mimic the behavior of std::vector but with a storage policy focused on sparse data. More...
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class | til::Vector< T, D > |
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struct | til::MeshTraits< TMesh > |
| Traits for meshes. More...
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class | til::detail::AddNormalAttribute< TMesh, TParam > |
| This class enhance a mesh class with a normal vector attribute. More...
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class | til::detail::AddNeighborIndexAttribute< TMesh, TParam > |
| This class enhance a mesh class with a neighbor index attribute. More...
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