Settings for 3D windows.  
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#include <anatomist/window3D/wTools3D.h>
Settings for 3D windows. 
Definition at line 46 of file wTools3D.h.
 
◆ Tools3DWindow()
      
        
          | Tools3DWindow::Tools3DWindow  | 
          ( | 
          AWindow3D *  | 
          win | ) | 
           | 
        
      
 
 
◆ ~Tools3DWindow()
  
  
      
        
          | virtual Tools3DWindow::~Tools3DWindow  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
◆ enableBoundingFrame
  
  
      
        
          | void Tools3DWindow::enableBoundingFrame  | 
          ( | 
          bool  | 
          state | ) | 
           | 
         
       
   | 
  
slot   | 
  
 
 
◆ enableCube
  
  
      
        
          | void Tools3DWindow::enableCube  | 
          ( | 
          bool  | 
          state | ) | 
           | 
         
       
   | 
  
slot   | 
  
 
 
◆ enableDepthPeeling
  
  
      
        
          | void Tools3DWindow::enableDepthPeeling  | 
          ( | 
          bool  | 
           | ) | 
           | 
         
       
   | 
  
protectedslot   | 
  
 
 
◆ enablePerspective
  
  
      
        
          | void Tools3DWindow::enablePerspective  | 
          ( | 
          bool  | 
           | ) | 
           | 
         
       
   | 
  
slot   | 
  
 
 
◆ enableTransparentZ
  
  
      
        
          | void Tools3DWindow::enableTransparentZ  | 
          ( | 
          bool  | 
           | ) | 
           | 
         
       
   | 
  
slot   | 
  
 
 
◆ setClipDistance
  
  
      
        
          | void Tools3DWindow::setClipDistance  | 
          ( | 
          int  | 
           | ) | 
           | 
         
       
   | 
  
slot   | 
  
 
 
◆ setClipMode
  
  
      
        
          | void Tools3DWindow::setClipMode  | 
          ( | 
          int  | 
           | ) | 
           | 
         
       
   | 
  
slot   | 
  
 
 
◆ setCulling
  
  
      
        
          | void Tools3DWindow::setCulling  | 
          ( | 
          bool  | 
           | ) | 
           | 
         
       
   | 
  
slot   | 
  
 
 
◆ setCursorVisibility
  
  
      
        
          | void Tools3DWindow::setCursorVisibility  | 
          ( | 
          int  | 
           | ) | 
           | 
         
       
   | 
  
slot   | 
  
 
 
◆ setDepthPeelingPasses
  
  
      
        
          | void Tools3DWindow::setDepthPeelingPasses  | 
          ( | 
          int  | 
           | ) | 
           | 
         
       
   | 
  
protectedslot   | 
  
 
 
◆ setFlatShading
  
  
      
        
          | void Tools3DWindow::setFlatShading  | 
          ( | 
          bool  | 
           | ) | 
           | 
         
       
   | 
  
slot   | 
  
 
 
◆ setFog
  
  
      
        
          | void Tools3DWindow::setFog  | 
          ( | 
          bool  | 
           | ) | 
           | 
         
       
   | 
  
slot   | 
  
 
 
◆ setPolygonsSorting
  
  
      
        
          | void Tools3DWindow::setPolygonsSorting  | 
          ( | 
          bool  | 
           | ) | 
           | 
         
       
   | 
  
slot   | 
  
 
 
◆ setRenderMode
  
  
      
        
          | void Tools3DWindow::setRenderMode  | 
          ( | 
          int  | 
          modenum | ) | 
           | 
         
       
   | 
  
slot   | 
  
 
 
◆ setSmoothing
  
  
      
        
          | void Tools3DWindow::setSmoothing  | 
          ( | 
          bool  | 
           | ) | 
           | 
         
       
   | 
  
slot   | 
  
 
 
◆ toggleSavingMode
  
  
      
        
          | void Tools3DWindow::toggleSavingMode  | 
          ( | 
          int  | 
           | ) | 
           | 
         
       
   | 
  
protectedslot   | 
  
 
 
◆ unregisterObservable()
Called when an observable is destroyed, only called by Observable: don't use this function directly. 
Reimplemented from anatomist::Observer.
 
 
◆ update()
This method is called whenever the observed object is changed. 
The programmer calls an observable object's notifyObservers method to have all the object's observers notified of the change. 
- Parameters
 - 
  
    | observable | the observable object  | 
  
   
Implements anatomist::Observer.
 
 
◆ _window
The documentation for this class was generated from the following file: