35 #ifndef ANA_SURFACE_TRANSFORMEDOBJECT_H 36 #define ANA_SURFACE_TRANSFORMEDOBJECT_H 57 bool followorientation=
true,
58 bool followposition=
false,
60 bool strongrefs=
false );
62 bool followorientation=
true,
63 bool followposition=
false,
ViewState holds information about how a view wants to see an object.
std::list< carto::rc_ptr< GLItem > > PrimList
virtual const GLComponent * glAPI() const
OpenGL objects const API.
it's a list, in fact...
std::list< RefGLItem > GLPrimitives
Base class for all OpenGL objects in Anatomist (with OpenGL display lists)