anatomist 6.0.4
3D neuroimaging data viewer
landmFactory.h
Go to the documentation of this file.
1/* This software and supporting documentation are distributed by
2 * Institut Federatif de Recherche 49
3 * CEA/NeuroSpin, Batiment 145,
4 * 91191 Gif-sur-Yvette cedex
5 * France
6 *
7 * This software is governed by the CeCILL-B license under
8 * French law and abiding by the rules of distribution of free software.
9 * You can use, modify and/or redistribute the software under the
10 * terms of the CeCILL-B license as circulated by CEA, CNRS
11 * and INRIA at the following URL "http://www.cecill.info".
12 *
13 * As a counterpart to the access to the source code and rights to copy,
14 * modify and redistribute granted by the license, users are provided only
15 * with a limited warranty and the software's author, the holder of the
16 * economic rights, and the successive licensors have only limited
17 * liability.
18 *
19 * In this respect, the user's attention is drawn to the risks associated
20 * with loading, using, modifying and/or developing or reproducing the
21 * software by the user in light of its specific status of free software,
22 * that may mean that it is complicated to manipulate, and that also
23 * therefore means that it is reserved for developers and experienced
24 * professionals having in-depth computer knowledge. Users are therefore
25 * encouraged to load and test the software's suitability as regards their
26 * requirements in conditions enabling the security of their systems and/or
27 * data to be ensured and, more generally, to use and operate it in the
28 * same conditions as regards security.
29 *
30 * The fact that you are presently reading this means that you have had
31 * knowledge of the CeCILL-B license and that you accept its terms.
32 */
33
34
35#ifndef ANATOMIST_LANDMARK_LANDMFACTORY_H
36#define ANATOMIST_LANDMARK_LANDMFACTORY_H
37
38
39#include <aims/vector/vector.h>
40#include <string>
41
42
43namespace anatomist
44{
45 template<int D> class ASurface;
47 //class ATriangulated;
48 class Bucket;
49
52 {
53 public:
54 static ATriangulated* createCube( const Point3df & pos,
55 const std::string & name, float size,
56 const Point3df & color );
57 static ATriangulated* createCylinder( const Point3df & pos1,
58 const Point3df & pos2,
59 const std::string & name,
60 float ray,
61 const Point3df & color,
62 unsigned npoints = 0 );
64 const Point4df & voxelSize,
65 const std::string & name,
66 const Point3df & color );
67 };
68
69}
70
71
72#endif
Simple class to create basic surfaces used as landmarks.
static ATriangulated * createCube(const Point3df &pos, const std::string &name, float size, const Point3df &color)
static ATriangulated * createCylinder(const Point3df &pos1, const Point3df &pos2, const std::string &name, float ray, const Point3df &color, unsigned npoints=0)
static anatomist::Bucket * createPointBucket(const Point3df &pos, const Point4df &voxelSize, const std::string &name, const Point3df &color)
Template surface type.
Definition surface.h:55
Bucket class.
Definition Bucket.h:56
ASurface< 3 > ATriangulated
AimsVector< float, 3 > Point3df
AimsVector< float, 4 > Point4df