|  | 
|  | QAGLWidget (anatomist::AWindow *win, QWidget *parent=0, const char *name=0, const QGLWidget *shareWidget=0, Qt::WindowFlags f=Qt::WindowFlags()) | 
|  | 
| virtual | ~QAGLWidget () | 
|  | 
| virtual QSize | sizeHint () const | 
|  | 
| virtual QSize | minimumSizeHint () const | 
|  | 
| virtual std::string | name () const | 
|  | 
| int | width () | 
|  | 
| int | height () | 
|  | 
|  | GLWidget (QWidget *parent=0, const char *name=0, const QGLWidget *shareWidget=0, Qt::WindowFlags f=Qt::WindowFlags()) | 
|  | 
|  | GLWidget (const QGLFormat &format, QWidget *parent=0, const char *name=0, const QGLWidget *shareWidget=0, Qt::WindowFlags f=Qt::WindowFlags()) | 
|  | 
| virtual | ~GLWidget () | 
|  | 
| virtual void | updateGL () | 
|  | 
| void | renderBackBuffer (ViewState::glSelectRenderMode selectmode) | 
|  | 
| void | copyBackBuffer2Texture (void) | 
|  | 
| virtual void | paintScene () | 
|  | basically calls paintGL()  More... 
 | 
|  | 
|  | GLWidgetManager (anatomist::AWindow *win, QGLWidget *widget) | 
|  | 
| virtual | ~GLWidgetManager () | 
|  | 
| QGLWidget * | qglWidget () | 
|  | 
| QObject * | qobject () | 
|  | this QObject is used for slots: updateZBuffer, saveContents, recordStart, recordStop  More... 
 | 
|  | 
| void | setPrimitives (const anatomist::GLPrimitives &li) | 
|  | 
| anatomist::GLPrimitives | primitives () const | 
|  | 
| void | setSelectionPrimitives (const anatomist::GLPrimitives &li) | 
|  | 
| anatomist::GLPrimitives | selectionPrimitives () const | 
|  | 
| void | clearLists () | 
|  | 
| void | setExtrema (const Point3df &bmin, const Point3df &bmax) | 
|  | set objects extrema, this also automatically sets the window bounding box  More... 
 | 
|  | 
| void | setWindowExtrema (const Point3df &bmin, const Point3df &bmax) | 
|  | set window extrema (in the local orientation)  More... 
 | 
|  | 
| Point3df | boundingMin () const | 
|  | 
| Point3df | boundingMax () const | 
|  | 
| Point3df | windowBoundingMin () const | 
|  | 
| Point3df | windowBoundingMax () const | 
|  | 
| void | setLightGLList (GLuint l) | 
|  | 
| GLuint | lightGLList () const | 
|  | 
| void | setPreferredSize (int, int) | 
|  | 
| void | setMinimumSizeHint (const QSize &) | 
|  | 
| virtual bool | positionFromCursor (int x, int y, Point3df &position) | 
|  | 
| virtual bool | cursorFromPosition (const Point3df &position, Point3df &cursor) | 
|  | 
| virtual Point3df | objectPositionFromWindow (const Point3df &winpos) | 
|  | 
| virtual void | readBackBuffer (int x, int y, GLubyte &red, GLubyte &green, GLubyte &blue) | 
|  | 
| GLubyte * | getTextureFromBackBuffer () | 
|  | 
| virtual bool | translateCursorPosition (float x, float y, Point3df &position) | 
|  | 
| void | setZoom (float z) | 
|  | 
| float | zoom () const | 
|  | 
| const aims::Quaternion & | quaternion () const | 
|  | The quaternion rotates the initial eye direction (0, 0, 1) into the view coordinates, before Z axis inversion.  More... 
 | 
|  | 
| void | setQuaternion (const Point4df &q) | 
|  | 
| void | setQuaternion (const aims::Quaternion &q) | 
|  | 
| const float * | rotation () const | 
|  | 
| void | setXDirection (bool invert) | 
|  | 
| void | setYDirection (bool invert) | 
|  | 
| void | setZDirection (bool invert) | 
|  | 
| bool | invertedX () const | 
|  | 
| bool | invertedY () const | 
|  | 
| bool | invertedZ () const | 
|  | 
| void | setRotationCenter (const Point3df &) | 
|  | 
| Point3df | rotationCenter () const | 
|  | 
| bool | perspectiveEnabled () const | 
|  | 
| void | enablePerspective (bool) | 
|  | 
| float | perspectiveAngle () const | 
|  | 
| void | setPerspectiveAngle (float a) | 
|  | 
| bool | perspectiveAutoFarPlane () const | 
|  | 
| void | setPerspectiveAutoFarPlane (bool x) | 
|  | 
| float | perspectiveFarPlane () const | 
|  | 
| void | setPerspectiveFarPlane (float d) | 
|  | 
| float | perspectiveNearPlane () const | 
|  | 
| float | perspectiveNearPlaneRatio () const | 
|  | 
| void | setPerspectiveNearPlaneRatio (float d) | 
|  | 
| void | setAutoCentering (bool) | 
|  | 
| bool | autoCentering () const | 
|  | 
| virtual void | recordStart (const QString &basename, const QString &format=QString(), int width=0, int height=0) | 
|  | 
| void | saveContents (const QString &filename, const QString &format, int width=0, int height=0) | 
|  | 
| QImage | snapshotImage (int bufmode, int width=0, int height=0) | 
|  | 
| void | saveOtherBuffer (const QString &filename, const QString &format, int mode, int width=0, int height=0) | 
|  | 
| void | setOtherBuffersSaveMode (int mode) | 
|  | 
| int | otherBuffersSaveMode () const | 
|  | 
| bool | hasTransparentObjects () const | 
|  | 
| void | setTransparentObjects (bool) | 
|  | 
| bool | depthPeelingAllowed () const | 
|  | 
| bool | depthPeelingEnabled () const | 
|  | 
| void | enableDepthPeeling (bool) | 
|  | 
| unsigned | depthPeelingPasses () const | 
|  | 
| void | setDepthPeelingPasses (unsigned n) | 
|  | 
| unsigned | numTextureUnits () const | 
|  | 
| bool | recording () const | 
|  | 
| void | setBackgroundAlpha (float a) | 
|  | 
| GLWidgetManager * | rightEye () | 
|  | 
| GLWidgetManager * | leftEye () | 
|  | 
| void | setRightEye (GLWidgetManager *) | 
|  | 
| void | setLeftEye (GLWidgetManager *) | 
|  | 
| AWindow * | aWindow () | 
|  | 
| const AWindow * | aWindow () const | 
|  | 
| virtual void | saveContents () | 
|  | 
| void | saveContentsWithCustomSize () | 
|  | 
| virtual void | recordStart () | 
|  | 
| void | recordStartWithCustomSize () | 
|  | 
| virtual void | recordStop () | 
|  | 
| bool | hasCameraChanged () const | 
|  | 
| void | bindOtherFramebuffer (DrawMode m) | 
|  | 
| void | restoreFramebuffer () | 
|  | 
| void | resizeOtherFramebuffers (int w, int h) | 
|  | 
|  | View (AWindow *win) | 
|  | 
| virtual | ~View () | 
|  | 
| ControlSwitch * | controlSwitch () | 
|  | 
Definition at line 54 of file glwidget.h.