anatomist  5.1.2
3D neuroimaging data viewer
shaderFactory.h
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33 #ifndef _shaderFactory_h_
34 #define _shaderFactory_h_
35 
36 
38 
39 #include <map>
40 #include <string>
41 
42 
43 namespace Vr
44 {
45 
46 
47 class Shader;
48 
49 
50 class ShaderFactory : public VrSingleton< ShaderFactory >
51 {
52 
53  public:
54 
55  typedef Shader* (*ShaderCreator)();
56 
57  bool registerShader( const std::string&, ShaderCreator );
58  Shader* create( const std::string& );
59 
60  private:
61 
62  std::map< std::string, ShaderCreator > _shaderCreators;
63 
64 };
65 
66 
67 }
68 
69 
70 #define RegisterShader( S ) \
71  static bool init_##S __attribute__((unused)) = \
72  Vr::ShaderFactory::instance().registerShader( \
73  Vr::S::getStaticName(), \
74  &Vr::S::create )
75 
76 
77 #endif
bool registerShader(const std::string &, ShaderCreator)
Shader * create(const std::string &)
Shader *(* ShaderCreator)()
Definition: shaderFactory.h:55
Definition: creator.h:38