anatomist  5.1.2
3D neuroimaging data viewer
vrShader.h
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33 #ifndef _vrShader_h_
34 #define _vrShader_h_
35 
36 
37 #include <anatomist/qtvr3/shader.h>
39 
40 
41 namespace Vr
42 {
43 
44 
45 class VRShader : public Shader,
46  public Creator< VRShader, Shader >
47 {
48 
49  public:
50 
51  std::string getName() const;
52  static std::string getStaticName();
53  void setBlending();
54  std::map< float, std::list< Vector3d > >& getSlices(
55  const float*,
56  const Vector3d& v = Vector3d( 0.0f, 0.0f, 0.0f ),
57  const int n = 1 );
58 
59  protected:
60 
61  friend class Creator< VRShader, Shader >;
62 
64 
65 };
66 
67 
68 }
69 
70 
71 #endif
std::string getName() const
void setBlending()
std::map< float, std::list< Vector3d > > & getSlices(const float *, const Vector3d &v=Vector3d(0.0f, 0.0f, 0.0f), const int n=1)
static std::string getStaticName()
Definition: creator.h:38