#include <cortical_surface/mesh/isoLine.h>
Definition at line 16 of file isoLine.h.
◆ IsoLine()
◆ addSegment()
| void aims::IsoLine::addSegment |
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Point3df |
v1, |
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Point3df |
v2, |
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AimsSegments * |
line |
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) |
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◆ createNewVertex()
| Point3df aims::IsoLine::createNewVertex |
( |
Point3df & |
, |
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Point3df & |
, |
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int |
, |
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int |
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) |
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◆ makeLine()
◆ makeTubes()
◆ setVertices()
◆ closed
| bool aims::IsoLine::closed |
◆ facets
| unsigned aims::IsoLine::facets |
◆ mesh
◆ poly
| std::vector< AimsVector< uint,3> > aims::IsoLine::poly |
◆ radius1
| float aims::IsoLine::radius1 |
◆ radius2
| float aims::IsoLine::radius2 |
◆ smooth
| bool aims::IsoLine::smooth |
◆ texOriginal
◆ value
◆ vertex
| std::vector< Point3df > aims::IsoLine::vertex |
The documentation for this class was generated from the following file: